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Farming Simulator 22 – 1.3 güncellemesi ve yeni içerikler yayınlandı

Farming Simulator 22 için beklenen yeni güncelleme yayınlandı. 1.3 güncellemesi ile oyunda düzeltmeler ve iyileştirmeler yapılırken 8 yeni araç ve ekipman da ekleniyor.

Yeni eklenen araç ve ekipmanlar

  • Plöger AT 5104 LNMS
  • HARDI NAVIGATOR 4000
  • Kotte PQ32000
  • Krampe Big Body 750 S
  • FENDT PowerFlow 30Ft
  • Massey Ferguson PowerFlow 30Ft
  • Fendt IDEAL PL
  • Massey Ferguson IDEAL PL

 

İsviçreli motor yağları markası Motorex, Farming Simulator’ın yeni iş ortağı olmuş. Erlengrat haritasındaki galeriye yerleştirilmiş.

1.3 güncellemesi değişiklikler listesi

Changes & Improvements

  • Fixed AI issues with articulated steering vehicles
  • Fixed animal screen scrolling input on number of animals
  • Fixed Animated Map Objects for mod maps
  • Fixed beehive honey pallet spawning
  • Fixed an issue where animal sounds were distorted while being close to an animal pen while in cabin view
  • Fixed bales that randomly appeared within the vehicles shop
  • Fixed crashes that appeared most recently on older console hardware when loading heavy save games or joining MP games with heavy saves
  • Fixed damage and owner display in vehicle info HUD
  • Fixed errors due to localization issues in Swedish, Czech, Danish, Canadian French and Norwegian
  • Fixed grassland rollers on Erlengrat
  • Fixed input for opening map directly
  • Fixed issues with beacon lights not matching the light reflections
  • Fixed issues with pallet forks falling into ground
  • Fixed issues with vehicles strapped on a train
  • Fixed license plates after resetting a vehicle
  • Fixed lost wood when factory storage is full
  • Fixed map hotspot graphics for various vehicles
  • Fixed train hotspot display for clients on Elmcreek
  • Fixed ModHub download progress display not being updated properly
  • Fixed players being able to open wrapped bales of other farms
  • Fixed preplaced buildings being deleted when sold
  • Fixed rare crash and visual issues when cutting trees
  • Fixed rare problem with silage silo not opening correctly when uncovered
  • Fixed situations where the game would not save anymore due to not enough memory
  • Fixed steering axles while trailers attached to the front of the tractor
  • Fixed unloading of cotton bales from bale loader
  • Fixed usage of custom mod pallets in productions
  • Fixed usage of vehicle tool cameras
  • Fixed various issues with using custom translations in mod maps
  • Fixed workshop update when vehicles are changed or sold
  • Improved accessibility of some stations by the AI worker
  • Improved AI loading and unloading for various storage silos and hay barn
  • Improved collision of trees
  • Increased maximum height for unloading Heizomat HM 8-400 KLC
  • Map slot count is now calculated correctly, which will further prevent crashes on older hardware when loading into heavy save games
  • Stone picker AI worker will now stop when it’s full. It will automatically unload while a trailer is nearby
  • Various improvements of driving or working behavior

New additions

  • Added color configurations for Nardi header trailers
  • Added contract progress notifications
  • Added feature to sell vehicles and tools when loading a save that would be too heavy to load on older console generations otherwise
  • Added license plates for traffic cars on Haut-Beyleron & Erlengrat
  • Added minimum and maximum prices over a year in the fluctuations display
  • Added PowerDrive transmission to Case IH Magnum 400
  • Added proper ground alignment for Kuhn GF 8712
  • Added support for modders who can now define snap positions for cutters, so they snap onto base game cutter trailers
  • Added Three-Point-Linkage option for Versatile 4 WD
  • Added wheeled US configuration for CLAAS Lexion 8900

 

 


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Written by HasanOfke

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